The mechanics are similar to the regional effects of advanced Industrial Zone buildings, so you can use the same logic here. Note that for basic buildings, the effect is merely local (i.e., will supply Amenities only to its parent city), while the more advanced buildings will spread their effect to all cities whose City Centers are located up to 6 tiles (9 tiles for Water Park buildings) from the district. One of the more important sources of Amenities is Entertainment, made possible by the Entertainment Complex (and the Water Park as of Rise and Fall) and its buildings.
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